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| Spell ListCLERIC SPELLS
0-LEVEL CLERIC SPELLS (ORISONS)
1ST-LEVEL CLERIC SPELLS
2ND-LEVEL CLERIC SPELLS
Spell Name | Brief Description |
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Aid: | +1 on attack rolls and saves against fear, 1d8
temporary hp +1/level (max +10). | Align Weapon: | Weapon becomes good, evil, lawful, or chaotic. | Augury M F: | Learns whether an action will be good or bad. | Bear’s
Endurance: | Subject gains +4 to Con for 1 min./level. | Bull’s
Strength: | Subject gains +4 to Str for 1 min./level. | Calm Emotions: | Calms creatures, negating emotion effects. | Consecrate M: | Fills area with positive energy, making undead weaker. | Cure
Moderate Wounds: | Cures 2d8 damage +1/level (max +10). | Darkness: | 20-ft. radius of supernatural shadow. | Death Knell: | Kills dying creature; you gain 1d8
temporary hp, +2 to Str, and +1 level. | Delay Poison: | Stops poison from harming subject for 1 hour/level. | Desecrate M: | Fills area with negative energy, making undead
stronger. | Eagle’s
Splendor: | Subject gains +4 to Cha for 1 min./level. | Enthrall: | Captivates all within 100 ft. + 10 ft./level. | Find Traps: | Notice traps as a rogue does. | Gentle Repose: | Preserves one corpse. | Hold Person: | Paralyzes one humanoid for 1 round/level. | Inflict
Moderate Wounds: | Touch attack, 2d8 damage +1/level (max +10). | Make Whole: | Repairs an object. | Owl’s Wisdom: | Subject gains +4 to Wis for 1 min./level. | Remove
Paralysis: | Frees one or more creatures from paralysis or slow
effect. | Resist Energy: | Ignores 10 (or more) points of damage/attack from
specified energy type. | Restoration,
Lesser: | Dispels magical ability penalty or repairs 1d4 ability damage. | Shatter: | Sonic vibration damages objects or crystalline
creatures. | Shield Other
F: | You take half of subject’s damage. | Silence: | Negates sound in 15-ft. radius. | Sound Burst: | Deals 1d8 sonic damage to subjects; may stun them. | Spiritual Weapon: | Magic weapon attacks on its own. | Status: | Monitors condition, position of allies. | Summon Monster
II: | Calls extraplanar creature to fight for you. | Undetectable
Alignment: | Conceals alignment for 24 hours. | Zone
of Truth: | Subjects within range cannot lie. |
3RD-LEVEL CLERIC SPELLS
4TH-LEVEL CLERIC SPELLS
Spell Name | Brief Description |
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Air Walk: | Subject treads on air as if solid (climb at 45-degree
angle). | Control Water: | Raises or lowers bodies of water. | Cure
Critical Wounds: | Cures 4d8 damage +1/level (max +20). | Death Ward: | Grants immunity to death spells and negative energy
effects. | Dimensional
Anchor: | Bars extradimensional movement. | Discern Lies: | Reveals deliberate falsehoods. | Dismissal: | Forces a creature to return to native plane. | Divination
M: | Provides useful advice for specific proposed actions. | Divine Power: | You gain attack bonus, +6 to Str, and 1 hp/level. | Freedom
of Movement: | Subject moves normally despite impediments. | Giant Vermin: | Turns centipedes, scorpions, or spiders into giant
vermin. | Imbue
with Spell Ability: | Transfer spells to subject. | Inflict
Critical Wounds: | Touch attack, 4d8 damage +1/level (max +20). | Magic
Weapon, Greater: | +1 bonus/four levels (max +5). | Neutralize
Poison: | Immunizes subject against poison, detoxifies venom in
or on subject. | Planar
Ally, Lesser X: | Exchange services with a 6 HD extraplanar creature. | Poison: | Touch deals 1d10 Con damage, repeats in 1 min. | Repel Vermin: | Insects, spiders, and other vermin stay 10 ft. away. | Restoration
M: | Restores level and ability score drains. | Sending: | Delivers short message anywhere, instantly. | Spell Immunity: | Subject is immune to one spell per four levels. | Summon Monster
IV: | Calls extraplanar creature to fight for you. | Tongues: | Speak any language. |
5TH-LEVEL CLERIC SPELLS
6TH-LEVEL CLERIC SPELLS
Spell Name | Brief Description |
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Animate
Objects: | Objects attack your foes. | Antilife Shell: | 10-ft. field hedges out living creatures. | Banishment: | Banishes 2 HD/level of extraplanar creatures. | Bear’s
Endurance, Mass: | As bear’s endurance, affects one subject/ level. | Blade Barrier: | Wall of blades deals 1d6/level damage. | Bull’s
Strength, Mass: | As bull’s strength, affects one subject/level. | Create Undead: | Create ghouls, ghasts, mummies, or mohrgs. | Cure
Moderate Wounds, Mass: | Cures 2d8 damage +1/level for many creatures. | Dispel
Magic, Greater: | As dispel magic, but up to +20 on check. | Eagle’s
Splendor, Mass: | As eagle’s splendor, affects one subject/level. | Find the Path: | Shows most direct way to a location. | Forbiddance
M: | Blocks planar travel, damages creatures of different
alignment. | Geas/Quest: | As lesser geas, plus it affects any creature. | Glyph
of Warding, Greater: | As glyph of warding, but up to 10d8 damage or
6th-level spell. | Harm: | Deals 10 points/level damage to target. | Heal: | Cures 10 points/level of damage, all diseases and
mental conditions. | Heroes’
Feast: | Food for one creature/level cures and grants combat
bonuses. | Inflict
Moderate Wounds, Mass: | Deals 2d8 damage +1/level to many creatures. | Owl’s
Wisdom, Mass: | As owl’s wisdom, affects one subject/level. | Planar Ally X: | As lesser planar ally, but up to 12 HD. | Summon Monster
VI: | Calls extraplanar creature to fight for you. | Symbol of Fear
M: | Triggered rune panics nearby creatures. | Symbol of
Persuasion M: | Triggered rune charms nearby creatures. | Undeath to
Death M: | Destroys 1d4 HD/level undead (max 20d4). | Wind Walk: | You and your allies turn vaporous and travel fast. | Word of Recall: | Teleports you back to designated
place. |
7TH-LEVEL CLERIC SPELLS
Spell Name | Brief Description |
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Blasphemy: | Kills, paralyzes, weakens, or dazes nonevil subjects. | Control Weather: | Changes weather in local area. | Cure
Serious Wounds, Mass: | Cures 3d8 damage +1/level for many creatures. | Destruction
F: | Kills subject and destroys remains. | Dictum: | Kills, paralyzes, slows, or deafens nonlawful subjects. | Ethereal Jaunt: | You become ethereal for 1 round/level. | Holy Word: | Kills, paralyzes, blinds, or deafens nongood subjects. | Inflict
Serious Wounds, Mass: | Deals 3d8 damage +1/level to many creatures. | Refuge M: | Alters item to transport its possessor to you. | Regenerate: | Subject’s severed limbs grow back, cures 4d8
damage
+1/level (max +35). | Repulsion: | Creatures can’t approach you. | Restoration,
Greater X: | As restoration, plus restores all levels and ability
scores. | Resurrection
M: | Fully restore dead subject. | Scrying, Greater: | As scrying, but faster and longer. | Summon
Monster VII: | Calls extraplanar creature to fight for you. | Symbol of
Stunning M: | Triggered rune stuns nearby creatures. | Symbol of
Weakness M: | Triggered rune weakens nearby creatures. | Word
of Chaos: | Kills, confuses, stuns, or deafens
nonchaotic subjects. |
8TH-LEVEL CLERIC SPELLS
Spell Name | Brief Description |
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Antimagic
Field: | Negates magic within 10 ft. | Cloak of Chaos
F: | +4 to AC, +4 resistance, and SR 25 against lawful
spells. | Create
Greater Undead M: | Create shadows, wraiths, spectres, or devourers. | Cure
Critical Wounds, Mass: | Cures 4d8 damage +1/level for many creatures. | Dimensional
Lock: | Teleportation and interplanar travel blocked for one
day/level. | Discern
Location: | Reveals exact location of creature or object. | Earthquake: | Intense tremor shakes 5-ft./level radius. | Fire Storm: | Deals 1d6/level fire damage. | Holy Aura F: | +4 to AC, +4 resistance, and SR 25 against evil spells. | Planar
Ally, Greater X: | As lesser planar ally, but up to 18 HD. | Inflict
Critical Wounds, Mass: | Deals 4d8 damage +1/level to many creatures. | Shield of Law
F: | +4 to AC, +4 resistance, and SR 25 against chaotic
spells. | Spell
Immunity, Greater: | As spell immunity, but up to 8th-level spells. | Summon
Monster VIII: | Calls extraplanar creature to fight for you. | Symbol of Death
M: | Triggered rune slays nearby creatures. | Symbol of
Insanity M: | Triggered rune renders nearby creatures insane. | Unholy Aura
F: | +4 to AC, +4 resistance, and SR 25 against good spells. |
9TH-LEVEL CLERIC SPELLS
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